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Impact of Augmented Reality on Pattern Designing Using Origami-Style among Clothing and Textile Students |
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PP: 2567-2585 |
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doi:10.18576/isl/120813
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Author(s) |
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N. A. A. Elwan,
H. S. E. A. Abdelaal,
R. A. M. Elshiekh,
H. A. A. Alnawawy,
E. H. A. Rezk,
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Abstract |
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The study aimed to examine the effects of augmented reality technology on the development of origami-style pattern designing skills among female students in the clothing and textile field, as well as to explore their attitudes towards this technology. The quasi-experimental approach was employed to achieve the research objectives, with a sample of 24 female students from the Fourth Grade of the Department of Clothing and Textile, Faculty of Home Economics at Al-Azhar University. The participants were divided into two groups: a control group of 12 students who studied in the traditional way, and an experimental group of 12 students who used augmented reality technology to learn. The study was conducted in the second semester of the academic year 2020/2021. The results showed that there was a statistically significant difference (at a significance level of 0.01) between the average scores of the control group and the experimental group in both cognitive achievement and skill performance, with the experimental group performing better. Additionally, the retention of learned information was higher among the experimental group, and they had a more positive attitude towards using augmented reality technology in learning.
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