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Authorable Dense Crowd Simulation based on Smoothed Particle Hydrodynamics |
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PP: 167S-175S |
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Author(s) |
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Shin Jin Kang,
SooKyun Kim,
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Abstract |
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The control of dense crowd is a time-consuming and challenging task. There are always
conflicts between detailed movements and the control of large-scale crowd. To solve this problem,
we suggest the smoothed particle hydrodynamics (SPH) technique to express continuous flow with
two authorable interfaces. To reflect the connectivity that occurs in a crowd, we use an authorable
sociogram model. And we present a new type of shape map to produce various shapes of crowd in
real time under interactive control.
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